School of Magic - Arcance Mending
Jump to navigation
Jump to search
A school of magic focused on teaching the ways of healing with arcane power.
List of Spells
Grade | Name | Description | Casting time | Range | Duration | Focus | Voice | Meditate | Focusing | Heavy |
---|---|---|---|---|---|---|---|---|---|---|
1 | Arcane Sealing | Temporary increases the maximum hitpoints of the target by 1d8 + your Magic Modifier. Can be upcast to improve the amount by one 2d6 per grade. A character can only gain additional temporary by one Arcane Sealing at a time. | Spell-Action | 20 Meter | 10 Minutes | Yes | Yes | No | No | No |
1 | Arcane Mend | Restores 1d6 + your Magic Modifier hitpoints to the target. Can be upcast to improve the amount by 2d6 per grade. | Spell-Action | 20 Meter | None | Yes | Yes | No | No | No |
2 | Sphere of Restauration | Creates a 3 meter square at the target location. Every Ally will be healed by 1d8 hitpoints when the area is created and whenever they end their turn within the area. | Spell-Action | 20 Meter | 1 Minute | Yes | Yes | No | Yes | No |
3 | Mass Arcane Mending | Select up to 10 different characters (including yourself) and heal them for 4d8 + your Magic Modifier hitpoints. | Spell-Action | Touch | None | No | No | No | No | No |
4 | Fatal Restauration | An ally that has reached zero hitpoints will be brought back to life with 1 hitpoint, as long as their moment of death was less than 10 Minutes ago and their soul is not otherwise trapped. | Spell-Action | 5 Meter | None | Yes | Yes | Yes | No | Yes |