Merfolk

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Merfolk / Merfolks
General Information
Capital: Quell
Population: Many
Time of Creation: Notsure yet
Base Growth Values
Strength: 0
Agility: 0
Stamina: 0
Intelligence: 0
Wisdom: 0
Charisma: 0
Additional Infos
Movement Speed: Inherited
Avg. Size: Inherited
Senses: Inherited
Nocturnal: Inherited

Being a Merfolk is a racial trait that can apply to nearly every humanoid and even some non-humanoid creature.

Anatomy

Merfolks have the special property that they can turn their legs into a tail (and vice versa) on command, allowing for maximum maneuvarabilty? in water. The Transformation takes about 6 seconds. There are some subtypes of Merfolk, which can alter the form of their tail and potential fins.

Pearlfin

The most common form of Merfolk. They have a scaly and shiny tail, that can have a variety of vibrant colors. Sometimes accompaniedby fin like features on their ears.

Fiercefin

Usually found in more bulky races of Merfolk, Fiercefins have a smooth and grayish tail, which is usually accompanied by sharp fins on their arms and sometimes even on their ears.

Crustfin

A rare form of Merfolk, that form a shelled tail in the likeness of a Shrimp. Sometimes accompanied by long whiskers forming from around the mouth.

History

Merfolk came into existence when Mera enhanced the lifeforce conducting properties of water with the great Pearl, causing the forms of fish and humanoids to slightly mix together.

Abilities

Abilities are on top of the already existing Abilities of the base race.

Made for Swimming

Swimming speed is equal to Movement Speed while transformed, but never less than 5, even when affected by negative effects. Walking Speed while transformed is one quarter of the normal Movement Speed, and never more than 2.

Adapted Sight

Vision is completely unaffected by being underwater.

Waterborn

Completely immune to Water Damage. Water Damage dealt is doubled. Cannot drown in Water. Taking Ice Damage will immediately freeze you.

Finslicing (Fiercefin only, requires Fins on Arms)

Can use his fins on his arm as an unarmed attack dealing Slicing Damage equal to the Stats of an unarmed attack.