Holy Magic
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Clerics use Holy Magic to fulfill their duties. It is usually based on healing and solar damage, which is especially effective against undead creatures.
List of Spells
Grade | Name | Description | Casting time | Range | Duration | Focus | Voice | Meditate | Focusing | Heavy |
---|---|---|---|---|---|---|---|---|---|---|
0 | Holy Fire | Deals 1d6 Solar Damage to the target. | Spell-Action | 10 Meter | None | Yes | Yes | No | No | No |
1 | Sacred Burn | Deals 2d8 Solar Damage to the target. Can be upcast to deal one additional 1d8 per grade. | Spell-Action | 10 Meter | None | Yes | Yes | No | No | No |
1 | Healing Touch | Heals a target you can touch for 1d8 + Magic Modifier. Can be upcast to heal an additional 1d8 + Magic Modifier per grade. | Spell-Action | Touch | None | Yes | Yes | No | No | No |
2 | Healing Word | Heals a target for 1d8 + Magic Modifier. Can be upcast to heal an additional 1d8 + Magic Modifier per grade. | Spell-Action | 20 Meter | None | Yes | Yes | No | No | No |
2 | Beacon of Light | Shine bright like the sun and make every undead character that can see you panicked for the spell's duration unless they succeed a Willpower 13 check. | Spell-Action | Self | 3 Turns | Yes | Yes | Yes | Yes | No |
2 | Cleansing Touch | Free a creature you can touch from all negative status effects. | Spell-Action | Touch | None | Yes | Yes | No | No | No |
3 | Guardian Aura | Become a holy beacon and deal 2d8 Solar Damage to any enemy within your melee range. This spells effect will follow you for the duration of the spell. | Spell-Action | Self | 1 Minute | Yes | Yes | No | Yes | No |
4 | Healing Wave | Heal all allies within a 5-meter radius of you for 3d8 + Magic Modifier. | Spell-Action | Self | None | Yes | Yes | No | No | No |
5 | Guardian Angel | Summon a Guardian Angel to protect you and your allies. It will be of the same level as you. | Spell-Action | 20 Meter | 1 Hour | Yes | Yes | No | No | No |