Class - Bard: Difference between revisions
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{{Infobox Class|Raw Name=Bard|Image=Placeholder crest.png|Stats=20 Charisma|Armortype=Cloth / Leather|Weapontypes=Shortswords, Hammers, Daggers|Ressource=Inspiration|Skills=Acting, Storytelling, 1 Instrument of choice}}The Bard is a class that is focused on buffing the party and debuffing the enemies. | {{Infobox Class|Raw Name=Bard|Image=Placeholder crest.png|Stats=20 Charisma|Armortype=Cloth / Leather|Weapontypes=Shortswords, Hammers, Daggers, Wands|Ressource=Inspiration|Skills=Acting, Storytelling, 1 Instrument of choice}}The Bard is a class that is focused on buffing the party and debuffing the enemies. | ||
== General Info == | == General Info == | ||
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=== Muse === | === Muse === | ||
Each bard can have a muse or even be his own muse. A muse regenerates the bard's inspiration whenever he or she successfully hits an enemy with an Attack or Spell Action, but not more than once per turn. The amount restored is, | Each bard can have a muse or even be his own muse. A muse regenerates the bard's inspiration whenever he or she successfully hits an enemy with an Attack or Spell Action, but not more than once per turn. The amount restored is equal to the bard's Willpower Modifier. | ||
=== Spellcasting === | |||
Bards have a lower spellcasting capability than most other spellcasting classes. Instead of spending Mana to cast spells, they have charges they can consume to cast a spell of a grade equal to the charge. By improving their class level, bards also increase the number of charges they have. A charge can be used to cast a spell of a lower grade at any point; however, two lower-grade charges can not be combined to cast a higher-grade spell. However, if the spell allows for upcasting, a higher grade charge can be used. Some Instruments can be used as a focus. | |||
Per default, every bard is skilled in the Schools of Magic - [[School of Magic - Fundamentals|Fundamentals]] and [[School of Magic - Illusion|Illusion]]. | |||
=== Bardic Abilities === | === Bardic Abilities === | ||
Line 27: | Line 32: | ||
|1 | |1 | ||
|2 | |2 | ||
|Roll your Bardic Dice and enhance a chosen | |Roll your Bardic Dice and enhance a chosen Attribute's value by its result to your target for 1 Minute. | ||
|- | |- | ||
|Bardic Motivation | |Bardic Motivation | ||
|2 | |2 | ||
|4 | |4 | ||
|Roll your Bardic Dice and enhance a chosen Attribute' value by its result for you and your entire party for 10 Minutes. | |||
|Roll your Bardic Dice and enhance | |||
|- | |- | ||
| | |Showtime | ||
| | |8 | ||
|8 | |8 | ||
| | |Every enemy that can hear your tune must succeed a Charisma 14 check or become taunted by you for 2 turns. Additionally increase your defensive value by an amount equal to your Charisma Modifier | ||
|- | |- | ||
|Private Distraction | |Private Distraction | ||
| | |11 | ||
| | |10 | ||
| | |Reduce the defensive value of an enemy that can hear you by 1d6 unless they succeed a Willpower 16 check for 3 Turns. | ||
|- | |- | ||
|Bardic Distraction | |Bardic Distraction | ||
| | |12 | ||
| | |15 | ||
| | |Reduce the defensive value of any enemy that can hear you by 1d4 unless they succeed a Willpower 12 check for 3 Turns. | ||
|- | |- | ||
|Private Bolstering | |Private Bolstering | ||
| | |15 | ||
|5 | |5 | ||
| | |Enhance your target's resist checks by 1d6 for 3 Turns. | ||
|- | |- | ||
|Bardic Bolstering | |Bardic Bolstering | ||
| | |16 | ||
|8 | |8 | ||
| | |Enhance you and your allies resist checks by 1d4 for 3 Turns. | ||
|- | |- | ||
|Private | |Private Guidance | ||
| | |19 | ||
| | |15 | ||
|Roll your Bardic Dice and enhance a chosen | |Roll your Bardic Dice and enhance a chosen Attribute's Modifier by its result for your target for 3 turns. | ||
|- | |- | ||
|Bardic | |Bardic Guidance | ||
| | |20 | ||
| | |20 | ||
|Roll your Bardic Dice and enhance a chosen Main-Attribute by its result for you and your entire party for | |Roll your Bardic Dice and enhance a chosen Main-Attribute's Modifier by its result for you and your entire party for 3 turns. | ||
|} | |} | ||
== Leveling == | == Leveling == | ||
By increasing the bard's class level, he will unlock certain Abilities, more and better spell charges, and more. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Level | ! rowspan="2" |Level | ||
!Features | ! rowspan="2" |Features | ||
!Max | ! rowspan="2" |Max | ||
Inspiration | Inspiration | ||
!Rest | ! rowspan="2" |Rest | ||
Reg. | Reg. | ||
!Bardic | ! colspan="3" |Spell charges | ||
! rowspan="2" |Bardic | |||
Dice | Dice | ||
!Total Bonus | ! rowspan="2" |Total Bonus | ||
Charisma | Charisma | ||
Value | Value | ||
! rowspan="2" |Total | |||
Instruments | |||
skilled | |||
|- | |||
!1 | |||
!2 | |||
!3 | |||
|- | |- | ||
|1 | |1 | ||
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| - | | - | ||
| - | | - | ||
| - | |||
| - | |||
| - | |||
|1 | |||
|- | |- | ||
|2 | |2 | ||
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| - | | - | ||
| - | | - | ||
| - | |||
| - | |||
| - | |||
|1 | |||
|- | |- | ||
|3 | |3 | ||
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|6 | |6 | ||
|1 | |1 | ||
|2 | |||
| - | | - | ||
| - | | - | ||
| - | |||
| - | |||
|1 | |||
|- | |- | ||
|4 | |4 | ||
| | | - | ||
|7 | |7 | ||
|1 | |1 | ||
|2 | |||
| - | |||
| - | |||
| - | | - | ||
| - | | - | ||
|2 | |||
|- | |- | ||
|5 | |5 | ||
| | | - | ||
|8 | |8 | ||
| | |2 | ||
|3 | |||
| - | |||
| - | |||
| - | | - | ||
| - | | - | ||
|2 | |||
|- | |- | ||
|6 | |6 | ||
| | | - | ||
|9 | |9 | ||
|2 | |2 | ||
|3 | |||
|1 | |||
| - | | - | ||
| - | | - | ||
| - | |||
|2 | |||
|- | |- | ||
|7 | |7 | ||
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|10 | |10 | ||
|2 | |2 | ||
|3 | |||
|1 | |||
| - | |||
| - | | - | ||
| - | | - | ||
|2 | |||
|- | |- | ||
|8 | |8 | ||
| | |Showtime | ||
|11 | |11 | ||
|2 | |2 | ||
|3 | |||
|1 | |||
| - | | - | ||
| - | | - | ||
| - | |||
|2 | |||
|- | |- | ||
|9 | |9 | ||
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|12 | |12 | ||
|2 | |2 | ||
|3 | |||
|1 | |||
| - | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|10 | |10 | ||
| | | - | ||
|13 | |13 | ||
|2 | |2 | ||
|3 | |||
|2 | |||
| - | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|11 | |11 | ||
| | |Private Distraction | ||
|14 | |14 | ||
|3 | |3 | ||
|4 | |||
|2 | |||
| - | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|12 | |12 | ||
| | |Bardic Distraction | ||
|15 | |15 | ||
|3 | |3 | ||
|4 | |||
|2 | |||
| - | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|13 | |13 | ||
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|16 | |16 | ||
|3 | |3 | ||
|4 | |||
|2 | |||
| - | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|14 | |14 | ||
| | | - | ||
|17 | |17 | ||
|3 | |3 | ||
|4 | |||
|2 | |||
|1 | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|3 | |||
|- | |- | ||
|15 | |15 | ||
| | |Private Bolstering | ||
|18 | |18 | ||
|3 | |3 | ||
|4 | |||
|2 | |||
|1 | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|4 | |||
|- | |- | ||
|16 | |16 | ||
| | |Bardic Bolstering | ||
|19 | |19 | ||
|4 | |4 | ||
|5 | |||
|3 | |||
|1 | |||
|1d4 | |1d4 | ||
| + | | +6 | ||
|4 | |||
|- | |- | ||
|17 | |17 | ||
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|20 | |20 | ||
|4 | |4 | ||
|5 | |||
|3 | |||
|1 | |||
|1d6 | |1d6 | ||
| + | | +6 | ||
|4 | |||
|- | |- | ||
|18 | |18 | ||
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|21 | |21 | ||
|4 | |4 | ||
|5 | |||
|3 | |||
|2 | |||
|1d6 | |1d6 | ||
| + | | +10 | ||
|4 | |||
|- | |- | ||
|19 | |19 | ||
| | |Private Guidance | ||
|22 | |22 | ||
|4 | |4 | ||
|5 | |||
|3 | |||
|2 | |||
|1d6 | |1d6 | ||
| + | | +10 | ||
|4 | |||
|- | |- | ||
|20 | |20 | ||
|Artist's Block | |Artist's Block | ||
Bardic Guidance | |||
|25 | |25 | ||
|4 | |4 | ||
|5 | |||
|4 | |||
|2 | |||
|1d6 | |1d6 | ||
| + | | +10 | ||
|5 | |||
|- | |- | ||
|21 | |21 | ||
| | |Showtime+ | ||
|26 | |26 | ||
|5 | |5 | ||
|5 | |||
|4 | |||
|2 | |||
|1d8 | |1d8 | ||
| + | | +10 | ||
|5 | |||
|- | |- | ||
|22 | |22 | ||
| | | - | ||
|27 | |27 | ||
|6 | |||
|5 | |5 | ||
|4 | |||
|2 | |||
|1d8 | |1d8 | ||
| + | | +14 | ||
|5 | |||
|- | |- | ||
|23 | |23 | ||
| | | - | ||
|28 | |28 | ||
|7 | |||
|6 | |||
|5 | |5 | ||
|3 | |||
|1d8 | |1d8 | ||
| + | | +18 | ||
|6 | |||
|- | |- | ||
|24 | |24 | ||
| | |Mastery of Morale Support | ||
|29 | |29 | ||
|8 | |||
|6 | |||
|5 | |5 | ||
|3 | |||
|1d8 | |1d8 | ||
| + | | +20 | ||
|6 | |||
|- | |- | ||
|25 | |25 | ||
| | | - | ||
|30 | |30 | ||
|10 | |||
|6 | |||
|5 | |5 | ||
|3 | |||
|1d10 | |1d10 | ||
| + | | +25 | ||
|6 | |||
|} | |} | ||
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!Description | !Description | ||
|- | |- | ||
| | |Artist's Block | ||
| | |The bard can no longer improve his class level unless he has at least 60 Charisma and has completed at least one heroic feat that is recognized by the Bard Academy. | ||
|- | |||
|Showtime+ | |||
|Showtime can now be improved by increasing the bonus defensive value by +1 for every 8 extra Inspiration spent to use the ability. | |||
|- | |- | ||
| | |Mastery of Morale Support | ||
| | |You can now reroll one of the dice rolled for your Bardic Abilities per cast. | ||
|} | |} | ||
== Subclasses == | == Subclasses == | ||
=== | === Spiritcaller === | ||
Description | The Spiritcaller refers to the souls of the deceased to retell their untold stories. | ||
{| class="wikitable" | |||
|+ | |||
!Feature # | |||
!Trait | |||
!Description | |||
|- | |||
|1 | |||
|Commune with the Nachwelt | |||
|Spent a grade one spell charge to temporarily commune with the [[The Nachwelt|Nachwelt]] lingering around you. Souls may reach out to you, restoring your Inspiration by 2d6. | |||
|- | |||
|2 | |||
|Recite the Dead | |||
|After casting "Commune with the Nachwelt" instead of gaining Inspiration, you can recite one of the stories of the souls. This will boost one Attribute Modifier of your target decided by a d6 by 1d4 + 2 for 10 Minutes | |||
* 1: Strength | |||
* 2: Agility | |||
* 3: Stamina | |||
* 4: Intelligence | |||
* 5: Wisdom | |||
* 6: Charisma | |||
You can roll 2d6 and choose one of the two results to determine which attribute will be boosted. | |||
|- | |||
|3 | |||
|Recite the Dead + | |||
|"Recite the Dead" can now be applied to the entire party for the cost of 2d6 Inspiration. | |||
|- | |||
|4 | |||
|Nachwelt's Chorus | |||
|You can spent one grade 3 spell charge to temporarily open a rift to the Nachwelt, letting the souls aid you in battle. Increases all Attributes of you and your allies by 1d4 and reduces all attributes of all enemies within 100m by 2. This effect will last for 3 turns. | |||
|} | |||
=== Storyteller === | |||
The Storyteller bard is inspired by the work of the [[Historian|Historians]] and wishes to one day become one of them. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|- | |- | ||
|1 | |1 | ||
| | |History Maker | ||
| | |Everytime the bard completes a quest or a milestone, he will restore Inspiration as if he took a full rest and permanently increases is maximum Inspiration by 1. (This is very subjective based on the game masters decision) | ||
|- | |- | ||
|2 | |2 | ||
| | |Social Inspiration | ||
| | |Everytime the bard starts a conversation for the first time with a character, he will restore 1 Inspiration. | ||
|- | |- | ||
|3 | |3 | ||
| | |Bard's Requiem | ||
| | |The bard can spend all his Inspiration to write an Epos about his adventures so far. This requires him to have completed at least one major quest or milestone since the last time he used this ability. Each Epos can be told in taverns as a Bard's Performance without spending your Inspiration, but each only once per day. It will be considered to be used as if you used half of the amount of Inspiration used to write the Epos. | ||
|- | |- | ||
|4 | |4 | ||
| | |Old Memories | ||
| | |Once per day, you can recite one your Epos from "Bard's Requiem" to restore Inspiration equal to half of the amount spent to write the Epos. | ||
|} | |} | ||
=== Golden Voice === | |||
The golden voice bard has trained his voice to the point that it is considered its own additional instrument. | |||
{| class="wikitable" | |||
|+ | |||
!Feature # | |||
!Trait | |||
!Description | |||
|- | |||
|1 | |||
|Golden Voice | |||
|When using your Bardic Abilities, you can use your singing voice to further enhance the result by an additional bonus 1d4. You must be able to speak and your voice must be heard by the target in order for this to take effect. | |||
|- | |||
|2 | |||
|Accapella | |||
|Your voice is now considered it's very own instrument and can be used to fullfill the instrument requirement of bardic abilities. When no other Instrument is used, your voice gets an addtional 1d4 as bonus die. | |||
|- | |||
|3 | |||
|Shrieking High notes | |||
|Unlocks a new Bardic Ability "Shrieking High Notes" for 10 Inspiration: Every enemy that can hear your voice must succeed a Constitution 12 check or become paralyzed for 1 turn. | |||
|- | |||
|4 | |||
|The Perfect Tone | |||
|Your voice's bonus dice when used exclusively (From the Accapella Trait) are now 2d4. | |||
|} | |||
=== Disciple of Horror === | |||
These bards decided to use their impeccable Charisma to cause chaos and unrest in the people around them. Their main inspiration often is [[Shattratath]] himself | |||
{| class="wikitable" | |||
|+ | |||
!Feature # | |||
!Trait | |||
!Description | |||
|- | |||
|1 | |||
|School of Magic - Chaos | |||
|The bard becomes skilled in the use of the [[School of Magic - Chaos]]. | |||
|- | |||
|2 | |||
|Chaos Bolt | |||
|The bard can now use an enhanced version of the Chaos Touch spell. It is grade 1 and has 15 meter range. It can also be upcast to afflict another status effect per grade (the target will have to resist each effect individually) | |||
|- | |||
|3 | |||
|Dark Showtime | |||
|Showtime will be enhanced to now also afflict the Mindless status effect to every enemy hit. | |||
|- | |||
|4 | |||
|Trembling Tunes | |||
|Unlocks a new Bardic Ability "Trembling Tunes" for 10 Inspiration: Every enemy that can hear your tune must succeed a Willpower 16 check or become paralyzed for 1 turn. | |||
|} | |||
{{CategoryClasses}} {{CategorySchools}} {{CategoryGameplay}} | {{CategoryClasses}} {{CategorySchools}} {{CategoryGameplay}} |
Revision as of 21:30, 13 April 2024
The Bard is a class that is focused on buffing the party and debuffing the enemies.
General Info
Inspiration
Inspiration is the main drive for bards and fuels their abilities. It is only regenerated by resting or by observing your muse. During a full rest, you will restore Inspiration equal to your Bard's Rest Regeneration + his Willpower Modifier.
Muse
Each bard can have a muse or even be his own muse. A muse regenerates the bard's inspiration whenever he or she successfully hits an enemy with an Attack or Spell Action, but not more than once per turn. The amount restored is equal to the bard's Willpower Modifier.
Spellcasting
Bards have a lower spellcasting capability than most other spellcasting classes. Instead of spending Mana to cast spells, they have charges they can consume to cast a spell of a grade equal to the charge. By improving their class level, bards also increase the number of charges they have. A charge can be used to cast a spell of a lower grade at any point; however, two lower-grade charges can not be combined to cast a higher-grade spell. However, if the spell allows for upcasting, a higher grade charge can be used. Some Instruments can be used as a focus.
Per default, every bard is skilled in the Schools of Magic - Fundamentals and Illusion.
Bardic Abilities
Bards need enough inspiration and an instrument to use their bardic abilities. If they are skilled with the Instrument, they can add the Instrument's bonus dice to their Bardic Dice roll. Your targets must be able to hear your instrument being played in order for their buffs or debuffs to be applicable. An Instrument and a Weapon can be equipped simultaneously, and switching between them does not require any Time or Actions.
Name | Level | Ins.
Cost |
Description |
---|---|---|---|
Bards Performance | 1 | All | Spend all your remaining Inspiration and start playing a play in a public space for money. The amount of money gained will depend on the amount of Inspiration spent and your Acting, Music, or Storytelling role (depending on the kind of play you are performing). Of course, the wealth of the audience will also be a factor. All in all, the total amount gained will be subjectively decided by the game master. |
Private Motivation | 1 | 2 | Roll your Bardic Dice and enhance a chosen Attribute's value by its result to your target for 1 Minute. |
Bardic Motivation | 2 | 4 | Roll your Bardic Dice and enhance a chosen Attribute' value by its result for you and your entire party for 10 Minutes. |
Showtime | 8 | 8 | Every enemy that can hear your tune must succeed a Charisma 14 check or become taunted by you for 2 turns. Additionally increase your defensive value by an amount equal to your Charisma Modifier |
Private Distraction | 11 | 10 | Reduce the defensive value of an enemy that can hear you by 1d6 unless they succeed a Willpower 16 check for 3 Turns. |
Bardic Distraction | 12 | 15 | Reduce the defensive value of any enemy that can hear you by 1d4 unless they succeed a Willpower 12 check for 3 Turns. |
Private Bolstering | 15 | 5 | Enhance your target's resist checks by 1d6 for 3 Turns. |
Bardic Bolstering | 16 | 8 | Enhance you and your allies resist checks by 1d4 for 3 Turns. |
Private Guidance | 19 | 15 | Roll your Bardic Dice and enhance a chosen Attribute's Modifier by its result for your target for 3 turns. |
Bardic Guidance | 20 | 20 | Roll your Bardic Dice and enhance a chosen Main-Attribute's Modifier by its result for you and your entire party for 3 turns. |
Leveling
By increasing the bard's class level, he will unlock certain Abilities, more and better spell charges, and more.
Level | Features | Max
Inspiration |
Rest
Reg. |
Spell charges | Bardic
Dice |
Total Bonus
Charisma Value |
Total
Instruments skilled | ||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | |||||||
1 | Bards Performance,
Private Motivation |
4 | 1 | - | - | - | - | - | 1 |
2 | Bardic Motivation | 5 | 1 | - | - | - | - | - | 1 |
3 | First Subclass | 6 | 1 | 2 | - | - | - | - | 1 |
4 | - | 7 | 1 | 2 | - | - | - | - | 2 |
5 | - | 8 | 2 | 3 | - | - | - | - | 2 |
6 | - | 9 | 2 | 3 | 1 | - | - | - | 2 |
7 | Subclass Feature 2 | 10 | 2 | 3 | 1 | - | - | - | 2 |
8 | Showtime | 11 | 2 | 3 | 1 | - | - | - | 2 |
9 | - | 12 | 2 | 3 | 1 | - | 1d4 | +6 | 3 |
10 | - | 13 | 2 | 3 | 2 | - | 1d4 | +6 | 3 |
11 | Private Distraction | 14 | 3 | 4 | 2 | - | 1d4 | +6 | 3 |
12 | Bardic Distraction | 15 | 3 | 4 | 2 | - | 1d4 | +6 | 3 |
13 | Subclass Feature 3 | 16 | 3 | 4 | 2 | - | 1d4 | +6 | 3 |
14 | - | 17 | 3 | 4 | 2 | 1 | 1d4 | +6 | 3 |
15 | Private Bolstering | 18 | 3 | 4 | 2 | 1 | 1d4 | +6 | 4 |
16 | Bardic Bolstering | 19 | 4 | 5 | 3 | 1 | 1d4 | +6 | 4 |
17 | Subclass Feature 4 | 20 | 4 | 5 | 3 | 1 | 1d6 | +6 | 4 |
18 | - | 21 | 4 | 5 | 3 | 2 | 1d6 | +10 | 4 |
19 | Private Guidance | 22 | 4 | 5 | 3 | 2 | 1d6 | +10 | 4 |
20 | Artist's Block
Bardic Guidance |
25 | 4 | 5 | 4 | 2 | 1d6 | +10 | 5 |
21 | Showtime+ | 26 | 5 | 5 | 4 | 2 | 1d8 | +10 | 5 |
22 | - | 27 | 6 | 5 | 4 | 2 | 1d8 | +14 | 5 |
23 | - | 28 | 7 | 6 | 5 | 3 | 1d8 | +18 | 6 |
24 | Mastery of Morale Support | 29 | 8 | 6 | 5 | 3 | 1d8 | +20 | 6 |
25 | - | 30 | 10 | 6 | 5 | 3 | 1d10 | +25 | 6 |
Class Features
Feature | Description |
---|---|
Artist's Block | The bard can no longer improve his class level unless he has at least 60 Charisma and has completed at least one heroic feat that is recognized by the Bard Academy. |
Showtime+ | Showtime can now be improved by increasing the bonus defensive value by +1 for every 8 extra Inspiration spent to use the ability. |
Mastery of Morale Support | You can now reroll one of the dice rolled for your Bardic Abilities per cast. |
Subclasses
Spiritcaller
The Spiritcaller refers to the souls of the deceased to retell their untold stories.
Feature # | Trait | Description |
---|---|---|
1 | Commune with the Nachwelt | Spent a grade one spell charge to temporarily commune with the Nachwelt lingering around you. Souls may reach out to you, restoring your Inspiration by 2d6. |
2 | Recite the Dead | After casting "Commune with the Nachwelt" instead of gaining Inspiration, you can recite one of the stories of the souls. This will boost one Attribute Modifier of your target decided by a d6 by 1d4 + 2 for 10 Minutes
You can roll 2d6 and choose one of the two results to determine which attribute will be boosted. |
3 | Recite the Dead + | "Recite the Dead" can now be applied to the entire party for the cost of 2d6 Inspiration. |
4 | Nachwelt's Chorus | You can spent one grade 3 spell charge to temporarily open a rift to the Nachwelt, letting the souls aid you in battle. Increases all Attributes of you and your allies by 1d4 and reduces all attributes of all enemies within 100m by 2. This effect will last for 3 turns. |
Storyteller
The Storyteller bard is inspired by the work of the Historians and wishes to one day become one of them.
Feature # | Trait | Description |
---|---|---|
1 | History Maker | Everytime the bard completes a quest or a milestone, he will restore Inspiration as if he took a full rest and permanently increases is maximum Inspiration by 1. (This is very subjective based on the game masters decision) |
2 | Social Inspiration | Everytime the bard starts a conversation for the first time with a character, he will restore 1 Inspiration. |
3 | Bard's Requiem | The bard can spend all his Inspiration to write an Epos about his adventures so far. This requires him to have completed at least one major quest or milestone since the last time he used this ability. Each Epos can be told in taverns as a Bard's Performance without spending your Inspiration, but each only once per day. It will be considered to be used as if you used half of the amount of Inspiration used to write the Epos. |
4 | Old Memories | Once per day, you can recite one your Epos from "Bard's Requiem" to restore Inspiration equal to half of the amount spent to write the Epos. |
Golden Voice
The golden voice bard has trained his voice to the point that it is considered its own additional instrument.
Feature # | Trait | Description |
---|---|---|
1 | Golden Voice | When using your Bardic Abilities, you can use your singing voice to further enhance the result by an additional bonus 1d4. You must be able to speak and your voice must be heard by the target in order for this to take effect. |
2 | Accapella | Your voice is now considered it's very own instrument and can be used to fullfill the instrument requirement of bardic abilities. When no other Instrument is used, your voice gets an addtional 1d4 as bonus die. |
3 | Shrieking High notes | Unlocks a new Bardic Ability "Shrieking High Notes" for 10 Inspiration: Every enemy that can hear your voice must succeed a Constitution 12 check or become paralyzed for 1 turn. |
4 | The Perfect Tone | Your voice's bonus dice when used exclusively (From the Accapella Trait) are now 2d4. |
Disciple of Horror
These bards decided to use their impeccable Charisma to cause chaos and unrest in the people around them. Their main inspiration often is Shattratath himself
Feature # | Trait | Description |
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1 | School of Magic - Chaos | The bard becomes skilled in the use of the School of Magic - Chaos. |
2 | Chaos Bolt | The bard can now use an enhanced version of the Chaos Touch spell. It is grade 1 and has 15 meter range. It can also be upcast to afflict another status effect per grade (the target will have to resist each effect individually) |
3 | Dark Showtime | Showtime will be enhanced to now also afflict the Mindless status effect to every enemy hit. |
4 | Trembling Tunes | Unlocks a new Bardic Ability "Trembling Tunes" for 10 Inspiration: Every enemy that can hear your tune must succeed a Willpower 16 check or become paralyzed for 1 turn. |