Damage Types: Difference between revisions
(Created page with "Every ability or spell in this world is connected to a certain type of damage, and different elements might interact differently with each other. == Description == All damage types are grouped into three major types: mortal, magical, and celestial. === Mortal === Mortal represents the types of the average life on Tael. ==== Physical ==== Damage dealt by raw physical power, like swords, fists or guns. It can generally be further specified into Striking (hammers, fists,...") |
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==== Solar ==== | ==== Solar ==== | ||
Solar magic that is powered by the guiding lights of Suuna. Cannot affect entities affected by Lunar powers. | Solar magic that is powered by the guiding lights of Suuna. Cannot affect entities affected by Lunar powers. | ||
[[Category:Gameplay]] |
Revision as of 22:42, 16 March 2024
Every ability or spell in this world is connected to a certain type of damage, and different elements might interact differently with each other.
Description
All damage types are grouped into three major types: mortal, magical, and celestial.
Mortal
Mortal represents the types of the average life on Tael.
Physical
Damage dealt by raw physical power, like swords, fists or guns. It can generally be further specified into Striking (hammers, fists, guns, etc.), Piercing (daggers, bows, etc.) and Slicing(scimitars, scythes, etc.) damage.
Mental
Effects that directly affect someone's mind without the need for magic. Examples are insults or threats. Usually, it does not deal damage directly, but it can potentially cause other effects such as taunting.
Magic
Magic represents the main types of energy conjurable by magic.
Arcane
Raw magic that is not directly connected to any other kind of magic.
Nature
Magic that uses natural forces. It can be further specified into Fire, Water, Earth, Ice, Wind, and Lightning.
Celestial
Celestial represents the powers cast or powered by greater Gods directly.
Void
Powers so chaotic you never really know what to expect, everything is possible in the infinite vastness of the Void.
Lunar
Lunar magic is powered by the shadowy veil of Lunara, the dim light of the night. It cannot affect entities affected by Solar power.
Solar
Solar magic that is powered by the guiding lights of Suuna. Cannot affect entities affected by Lunar powers.