Merfolk: Difference between revisions

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(Created page with "{{Infobox Race| Image=Placeholder.png| Raw Name=Neko / Nekos| Capitol=Nokyo| Population=Many| Creation= ~800 AOS| Strength=0| Agility=2| Stamina=1| Intelligence=1| Wisdom=1| Charisma=1 |Speed=8|Size=Medium|Senses=Darksight|Nocturnal=Optional}}The Neko is a feline humanoid creature. == Anatomy == An adult Neko is an average of 1 meter to 2 meters tall. They are mostly quite slender, and their fur and tail can differ greatly depending on the type of Neko. They have five f...")
 
 
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{{Infobox Race|
{{Infobox Race|
Image=Placeholder.png|
Image=Placeholder.png|
Raw Name=Neko / Nekos|
Raw Name=Merfolk / Merfolks|
Capitol=Nokyo|
Capitol=Quell|
Population=Many|
Population=Many|
Creation= ~800 AOS|
Creation= Notsure yet|
Strength=0|
Strength=0|
Agility=2|
Agility=0|
Stamina=1|
Stamina=0|
Intelligence=1|
Intelligence=0|
Wisdom=1|
Wisdom=0|
Charisma=1
Charisma=0
|Speed=8|Size=Medium|Senses=Darksight|Nocturnal=Optional}}The Neko is a feline humanoid creature.
|Speed=Inherited|Size=Inherited|Senses=Inherited|Nocturnal=Inherited}}Being a Merfolk is a racial trait that can apply to nearly every humanoid and even some non-humanoid creature.


== Anatomy ==
== Anatomy ==
An adult Neko is an average of 1 meter to 2 meters tall. They are mostly quite slender, and their fur and tail can differ greatly depending on the type of Neko. They have five fingers, including opposable thumbs and claws, that they can extend and retract at will.
Merfolks have the special property that they can turn their legs into a tail (and vice versa) on command, allowing for maximum maneuvarabilty? in water. The Transformation takes about 6 seconds. There are some subtypes of Merfolk, which can alter the form of their tail and potential fins.


=== Vulpis ===
=== Pearlfin ===
A variant with mostly white and red fur. Their tail is mostly red with a white and usually extremely fluffy. They have small pointy ears on top facing forward.
The most common form of Merfolk. They have a scaly and shiny tail, that can have a variety of vibrant colors. Sometimes accompaniedby fin like features on their ears.


=== Fennek ===
=== Fiercefin ===
Their fur is usually a mix of white and bright orange. They tend to be on the smaller side of the Neko scale and have a very fluffy tail. Their ears are almost comically large compared to the rest of the proportions.
Usually found in more bulky races of Merfolk, Fiercefins have a smooth and grayish tail, which is usually accompanied by sharp fins on their arms and sometimes even on their ears.


=== Felis ===
=== Crustfin ===
The most common form of Nekos, they can have nearly any combination of brown, white, grey, black, or orange fur. They have short and pointy ears, and their tail is usually quite thin but long.
A rare form of Merfolk, that form a shelled tail in the likeness of a Shrimp. Sometimes accompanied by long whiskers forming from around the mouth.
 
=== Leo ===
A very rare form of Neko. They have mostly golden-like fur and a strong, puffy mane. They have rounded ears and a long, skinny tail with a little puffy tip.
 
=== [...] Atro (or Noir?) ===
A common alternative form of the other forms above. While the general shape stays the same, their furs are usually a very dark shade of purple or straight-up black. Their eyes are almost always an intense bright orange, despite the other forms usually not having any special eye colors connected to them.


== History ==
== History ==
Nekos came to be when civilizations started to domesticate cats. Their living in such harmony eventually caused the cats to evolve into a more humanoid form. Nekos are mostly split into two mindsets: one that they wanna take revenge on society for keeping them as pets, while the other embraces society, being thankful for ultimately helping them evolve and participate in their everyday life.
Merfolk came into existence when Mera enhanced the lifeforce conducting properties of water with the great Pearl, causing the forms of fish and humanoids to slightly mix together.  


== Abilities ==
== Abilities ==
Abilities are on top of the already existing Abilities of the base race.


=== Nocturnal Hunter ===
=== Made for Swimming ===
Can see perfectly in the dark up to 50m.
Swimming speed is equal to Movement Speed while transformed, but never less than 5, even when affected by negative effects. Walking Speed while transformed is one quarter of the normal Movement Speed, and never more than 2.
 
=== Claws ===
Can use claws as an unarmed attack.
 
=== Feline Climbing ===
Is skilled in Climbing. Can't climb downwards.
 
=== Feline Featherfalling ===
You can fall up to 15 meters without taking fall damage. Beyond that, you will take full fall damage as usual.


=== Darkness embraced (Atro only) ===
=== Adapted Sight ===
When in complete darkness, hiding will always be successfull.
Vision is completely unaffected by being underwater.


=== Neko Charm (All except Atro) ===
=== Waterborn ===
Checks that require Charisma have their Modifiers increased by 2. Does not apply to Charisma Checks against other Nekos.
Completely immune to Water Damage. Water Damage dealt is doubled. Cannot drown in Water. Taking Ice Damage will immediately freeze you.


=== Nemesis of the Wet (Weakness) ===
=== Finslicing (Fiercefin only, requires Fins on Arms) ===
When surrounded, submerged, or covered in water, Nekos must pass a DC 14 Willpower check before every turn or become panicked until the check is cleared.
Can use his fins on his arm as an unarmed attack dealing Slicing Damage equal to the Stats of an unarmed attack.


{{CategoryRace}}
{{CategoryRace}}
{{CategoryMerfolk}}
{{CategoryMerfolk}}{{CategoryGameplay}}
{{CategoryGameplay}}

Latest revision as of 03:30, 15 April 2025

Merfolk / Merfolks
General Information
Capital: Quell
Population: Many
Time of Creation: Notsure yet
Base Growth Values
Strength: 0
Agility: 0
Stamina: 0
Intelligence: 0
Wisdom: 0
Charisma: 0
Additional Infos
Movement Speed: Inherited
Avg. Size: Inherited
Senses: Inherited
Nocturnal: Inherited

Being a Merfolk is a racial trait that can apply to nearly every humanoid and even some non-humanoid creature.

Anatomy

Merfolks have the special property that they can turn their legs into a tail (and vice versa) on command, allowing for maximum maneuvarabilty? in water. The Transformation takes about 6 seconds. There are some subtypes of Merfolk, which can alter the form of their tail and potential fins.

Pearlfin

The most common form of Merfolk. They have a scaly and shiny tail, that can have a variety of vibrant colors. Sometimes accompaniedby fin like features on their ears.

Fiercefin

Usually found in more bulky races of Merfolk, Fiercefins have a smooth and grayish tail, which is usually accompanied by sharp fins on their arms and sometimes even on their ears.

Crustfin

A rare form of Merfolk, that form a shelled tail in the likeness of a Shrimp. Sometimes accompanied by long whiskers forming from around the mouth.

History

Merfolk came into existence when Mera enhanced the lifeforce conducting properties of water with the great Pearl, causing the forms of fish and humanoids to slightly mix together.

Abilities

Abilities are on top of the already existing Abilities of the base race.

Made for Swimming

Swimming speed is equal to Movement Speed while transformed, but never less than 5, even when affected by negative effects. Walking Speed while transformed is one quarter of the normal Movement Speed, and never more than 2.

Adapted Sight

Vision is completely unaffected by being underwater.

Waterborn

Completely immune to Water Damage. Water Damage dealt is doubled. Cannot drown in Water. Taking Ice Damage will immediately freeze you.

Finslicing (Fiercefin only, requires Fins on Arms)

Can use his fins on his arm as an unarmed attack dealing Slicing Damage equal to the Stats of an unarmed attack.