School of Magic - Necromancy: Difference between revisions
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(Created page with "A school of magic focused on teaching the ways of healing with arcane power. == List of Spells == {| class="wikitable sortable" |+ !Grade !Name !Description !Casting time !Range !Duration !Focus !Voice !Meditate !Focusing !Heavy |- |1 |Arcane Sealing |Temporary increases the maximum hitpoints of the target by 1d8 + your Magic Modifier. Can be upcast to improve the amount by one 2d6 per grade. A character can only gain additional temporary by one Arcane Sealing at a time...") |
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A school of magic focused on | A school of magic focused on raising and commanding the undead. | ||
== List of Spells == | == List of Spells == | ||
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!Heavy | !Heavy | ||
|- | |- | ||
| | |0 | ||
| | |Necrotic Touch | ||
| | |Deals 1d6 Necrotic Damage to the target. Heals yourself for half of the damage dealt. | ||
|Spell-Action | |||
|Touch | |||
|None | |||
|No | |||
|Yes | |||
|No | |||
|No | |||
|No | |||
|- | |||
|0 | |||
|Command Undead | |||
|Allows you to order your undead summons around. The following commands are available: | |||
* Halt: Forces your undeads to stop doing anything they were doing. | |||
* Attack Target: Forces them to attack a specific target. They will try to reach the target at any cost. They will take slight detours to avoid obstacles, but if no clear direct path is available otherwise they will walk into walls, holes or other obstacles instead. | |||
* Frenzy: Allows them to freely attack any enemy they want, they will not attack you or your allies. | |||
* Dismiss: Dismiss and instantly kill any of your undeads that you choose. | |||
|Spell-Action | |Spell-Action | ||
| | |Infinite | ||
| | |None | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
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|- | |- | ||
|1 | |1 | ||
| | |Raise Small Beast | ||
| | |Reanimates a dead small beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | ||
|Spell-Action | |Spell-Action | ||
|20 Meter | |20 Meter | ||
| | |10 Minutes | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
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|- | |- | ||
|2 | |2 | ||
| | |Raise Humanoid | ||
| | |Reanimates a dead humanoid creature. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | ||
|Spell-Action | |Spell-Action | ||
|20 Meter | |20 Meter | ||
| | |10 Minutes | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|No | |No | ||
| | |No | ||
|No | |No | ||
|- | |- | ||
| | |4 | ||
| | |Raise Medium Beast | ||
| | |Reanimates a dead medium beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | ||
|Spell-Action | |Spell-Action | ||
| | |20 Meter | ||
| | |10 Minutes | ||
| | |Yes | ||
| | |Yes | ||
|No | |No | ||
|No | |No | ||
|No | |No | ||
|- | |- | ||
| | |5 | ||
| | |Raise Large Beast | ||
| | |Reanimates a dead large beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | ||
|Spell-Action | |Spell-Action | ||
| | |20 Meter | ||
| | |10 Minutes | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|No | |||
|No | |No | ||
|Yes | |Yes |
Latest revision as of 03:07, 24 April 2024
A school of magic focused on raising and commanding the undead.
List of Spells
Grade | Name | Description | Casting time | Range | Duration | Focus | Voice | Meditate | Focusing | Heavy |
---|---|---|---|---|---|---|---|---|---|---|
0 | Necrotic Touch | Deals 1d6 Necrotic Damage to the target. Heals yourself for half of the damage dealt. | Spell-Action | Touch | None | No | Yes | No | No | No |
0 | Command Undead | Allows you to order your undead summons around. The following commands are available:
|
Spell-Action | Infinite | None | Yes | Yes | No | No | No |
1 | Raise Small Beast | Reanimates a dead small beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | Spell-Action | 20 Meter | 10 Minutes | Yes | Yes | No | No | No |
2 | Raise Humanoid | Reanimates a dead humanoid creature. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | Spell-Action | 20 Meter | 10 Minutes | Yes | Yes | No | No | No |
4 | Raise Medium Beast | Reanimates a dead medium beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | Spell-Action | 20 Meter | 10 Minutes | Yes | Yes | No | No | No |
5 | Raise Large Beast | Reanimates a dead large beast. Its physical shape must still be intact. It will fight for you but can't be controlled directly. However with "Command Undead" you can force it to attack a specific target. | Spell-Action | 20 Meter | 10 Minutes | Yes | Yes | No | No | Yes |