Armortypes: Revision history

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13 April 2024

7 April 2024

1 April 2024

  • curprev 03:3703:37, 1 April 2024Larame talk contribsm 4,275 bytes +46 No edit summary Tag: Visual edit
  • curprev 03:1503:15, 1 April 2024Larame talk contribs 4,229 bytes +4,229 Created page with "In the world of Tael, there are three different types of armor that a character can use. Their main purpose is to define the character's defensive value (DV). == Type == The three different types are Cloth, Leather, and Metal; each has its own advantages and disadvantages. === Cloth === Cloth is is the equivalent of armor with no special protective capabilities. It has a base DV of 10 and does not grant any additional bonuses through dodging. === Leather === The more..." Tag: Visual edit