Xeragar

From Tael
Revision as of 00:36, 2 November 2024 by Larame (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Xeragar
General Info
Impact: Minor
Aliases: The Warrior God
Soulcards: The Emperor, The Lovers, The Fortress
Character Info
Race: Voidling
Body: Human

Xeragar is the Voidling of the Concept of Warriors. He usually appears as two separate entities representing the offensive spear and the defensive shield.

Role

Xeragar defined the concept of martial weapon fighting in the world and further guides certain warriors on their path to glory.

Appearance

Xeragar usually appears as two separate entities representing the offensive spear and the defensive shield. Both are bulky, muscular men wearing fine white cloth, showing that the perfect warrior does not need to rely on any armor. Additionally, they both wear a laurel wreath on their head, as its scent can help reduce pain reception and improve one's concentration. They are slightly tanned and have black hair.

History

"Stick and stones, quite primitive don't you think?"

"What do you mean, primitive? Look, the stick is even sharpened!"

"Indeed it is, but have they ever considered combining these two tools?"

"Combining? Why would they do that?"

"Let me show you... I call this, a spear."

A little conversation between Tael and Xeragar, as they watch over a little skirmish between humans and elves from a comfortable distance on a hill.

Cleric's Deity Abilities

Minor

Honor of the Shield: Increase the Defensive Value of a creature you can touch by +4 for 1 minute.

Usable once per day.

Major

Glory of the Sword: Summon a magic hand of Xeragar, wielding the Spear of Cooperation at your targeted location within 20 meters of you. The summon lasts for 10 minutes, has 100 hitpoints a DV of 16 and can teleport freely to any free location within 30 meters once per turn. It also has a Movement Speed of 6. It can perform one Attack Action per turn, and has its turn always connected with your turn. When the hand dissappears for any reason, the weapon will dissappear with it.

Usable once. Recharges after 7 days. Summoning the hand is instant and requires no Action.