Characters
Every creature on Tael is a character in its own story, and every character consists of various attributes and abilities that make each character unique in its own way.
Attributes
Each character has a set of attributes with different values
Attribute | Description | |
---|---|---|
Body | Strength | The Physical strength of a character. This value determines how much force a character can create through his body. |
Agility | The speed and dexterity of a character. This value determines how much control the character has over his body regarding fine and specific motions. | |
Stamina | The physical limits of a character. This value determines how much the character's body can withstand under exhausting conditions. | |
Soul | Intelligence | The theoretical knowledge of a character. This value determines the character's knowledge of learnable topics like history or magic. |
Wisdom | The practical knowledge of a character. This value determines the character's understanding of the general workings of the world. | |
Charisma | The social abilities of a character. This value determines how well this character can interact with other characters. |
Potential and Capacity
Each Attribute is bound to a fixed potential and growth value, determining the rate of growth and upper possible limits of the values.
Potential
Potential determines the maximum value of its corresponding attribute. Body Potential is usually determined by a character's race, while the Soul Potential is usually determined by its background and heritage.
Growth
Growth determines how fast a character's attributes can grow over time. Just like Potential, its values are usually determined by the character's race for Body Growth and its race for Soul Growth.
Sub-Attributes
Some Attributes combined result in a sub-attribute, whose total value is determined by the average of its corresponding main-attributes rounded up.
Strength | Agility | Stamina | Intelligence | Wisdom | Charisma | |
---|---|---|---|---|---|---|
Strength | Acrobatics | Constitution | ||||
Agility | Combat | Dodging
Sneaking |
Acting | |||
Stamina | Negotiating | |||||
Intelligence | Survival
Magic |
Storytelling | ||||
Wisdom | Persuasion | |||||
Charisma |
Characteristics
Every Character additionally also has some characteristics that determine its general morale and other abilities
Alignment
Main article: Alignment
The Alignment of a Character determines its general decision making.
Deity
Most Characters have one Deity or God it looks up to. It is possible for a Character to not have this characteristic.
Skills
Skills determine which main- or sub-attributes are enhanced due to specific training or learning, or even by natural inheritance. It can also show if characters are knowledgable in the use of certain items or schools of magic.
Specialization
A character can specialize in up to two sub-attributes, making them extra knowledgable or proficient in it.