Class - Warrior: Difference between revisions

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(Created page with "{{Infobox Class|Raw Name=Classname|Image=Placeholder crest.png|Stats=20 Stat|Armortype=Cloth / Leather / Metal|Weapontypes=???|Ressource=???|Skills=???}}Work in Progress == General Info == === Stamina === A Warriors primary ressource is his stamina. Its maximum value is equal to the character's Stamina Value, and its regeneration per turn is based on the character's Stamina Modifier. == Leveling == Level rewards {| class="wikitable" |+ !Level !Features !Max Resource...")
 
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{{Infobox Class|Raw Name=Classname|Image=Placeholder crest.png|Stats=20 Stat|Armortype=Cloth / Leather / Metal|Weapontypes=???|Ressource=???|Skills=???}}Work in Progress
{{Infobox Class|Raw Name=Warrior|Image=Placeholder crest.png|Stats=20 Strength|Armortype=Cloth / Leather / Metal|Weapontypes=Longswords, Shields, Special (see General Info)|Ressource=Stamina|Skills=Constitution, Martial Combat}}Work in Progress


== General Info ==
== General Info ==


=== Stamina ===
=== Stamina ===
A Warriors primary ressource is his stamina. Its maximum value is equal to the character's Stamina Value, and its regeneration per turn is based on the character's Stamina Modifier.
A Warrior's primary resource is his stamina. Its maximum value equals the character's Stamina Value, and its regeneration per turn is based on the character's Stamina Modifier. A warrior will always start an encounter with full Stamina unless he is currently exhausted for some reason (like continuous dashing to keep up with a runner, just recently having battled, etc.).
 
=== Weapon skills ===
By default, a Warrior is skilled in using Longswords and any shield. He can learn additional Weapon skills by an amount equal to his permanent Intelligence Modifier (but never less than 0). Permanent means the Modifier before any temporary buffs or debuffs like Bardic Inspiration and Adventure Experience Boosts are applied.
 
=== Abilities ===
A Warrior can use his Stamina to cast various abilities.
{| class="wikitable"
|+
!Name
!Cost
!Level
!Description
!Action-Type
|-
|...And again!
|15+ Stamina
|4
|Use up a certain amount of your stamina to instantly gain another Action. This can be used instantly during your turn at any point. The cost of this skill will double with each continous use during the same turn.
|Instant
|-
|Riposte
|5 Stamina
|5
|Prevent Damage from one Melee Attack and deal 1d4 Physical Damage of your Weapons damage type in response
|Preparation
|-
|Bolstering
|3+ Stamina
|6
|For each 3 Stamina spent, increase your defensive value by +1 when in tanking stance until the start of your next turn.
|Action / Bonus-Action
|-
|
|
|
|
|
|}


== Leveling ==
== Leveling ==
Level rewards
Level rewards
{| class="wikitable"
{| class="wikitable"
|+
|+
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|-
|-
|4
|4
|
|...And again!
|
|
|-
|-
|5
|5
|
|Riposte
|
|
|-
|-
|6
|6
|
|Bolstering
|
|
|-
|-
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|}
|}


=== Xeragar's Spear ===
=== Xeragar's Blade ===
Description
Description
{| class="wikitable"
{| class="wikitable"

Revision as of 21:16, 17 April 2024

Warrior
Requirements
Minimum Stats Required: 20 Strength
Base Info
Armortypes: Cloth / Leather / Metal
Weapontypes: Longswords, Shields, Special (see General Info)
Ressource: Stamina
Additional Skills: Constitution, Martial Combat

Work in Progress

General Info

Stamina

A Warrior's primary resource is his stamina. Its maximum value equals the character's Stamina Value, and its regeneration per turn is based on the character's Stamina Modifier. A warrior will always start an encounter with full Stamina unless he is currently exhausted for some reason (like continuous dashing to keep up with a runner, just recently having battled, etc.).

Weapon skills

By default, a Warrior is skilled in using Longswords and any shield. He can learn additional Weapon skills by an amount equal to his permanent Intelligence Modifier (but never less than 0). Permanent means the Modifier before any temporary buffs or debuffs like Bardic Inspiration and Adventure Experience Boosts are applied.

Abilities

A Warrior can use his Stamina to cast various abilities.

Name Cost Level Description Action-Type
...And again! 15+ Stamina 4 Use up a certain amount of your stamina to instantly gain another Action. This can be used instantly during your turn at any point. The cost of this skill will double with each continous use during the same turn. Instant
Riposte 5 Stamina 5 Prevent Damage from one Melee Attack and deal 1d4 Physical Damage of your Weapons damage type in response Preparation
Bolstering 3+ Stamina 6 For each 3 Stamina spent, increase your defensive value by +1 when in tanking stance until the start of your next turn. Action / Bonus-Action

Leveling

Level rewards

Level Features Max

Resource

1
2
3 First Subclass
4 ...And again!
5 Riposte
6 Bolstering
7 Subclass Feature 2
8
9
10
11
12
13 Subclass Feature 3
14
15
16
17 Subclass Feature 4
18
19
20 Level Softcap
21 Second Subclass
22 Second Subclass Feature 2
23
24 Second Subclass Feature 3
25 Second Subclass Feature 4

Class Features

Feature Description
Level Softcap
Second Subclass

Subclasses

Name

Description

Feature # Trait Description
1
2
3
4

Xeragar's Blade

Description

Feature # Trait Description
1
2
3
4

Xeragar's Shield

Description

Feature # Trait Description
1
2
3
4