School of Magic - Chaos: Difference between revisions
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!Focusing | !Focusing | ||
!Heavy | !Heavy | ||
|- | |||
|0 | |||
|Chaos Touch | |||
|The target becomes afflicted with a random psychological status effect for one turn decided by a d8 unless they succeed a Willpower 10 check: | |||
* 1: Horrified | |||
* 2: Charmed | |||
* 3: Raging | |||
* 4: Distracted | |||
* 5: Mindless | |||
* 6: Taunted | |||
* 7: Panicked | |||
* 8: You can choose any of the status effects above. | |||
|Spell-Action / Bonus-Action | |||
|Touch | |||
|1 Turn | |||
|No | |||
|Yes | |||
|No | |||
|No | |||
|No | |||
|- | |||
|2 | |||
|Madness | |||
|Inflicts the target with the frenzy status effect for 3 turns unless they succeed a Wisdom 14 check. | |||
|Spell-Action | |||
|20 Meter | |||
|3 Turn | |||
|Yes | |||
|Yes | |||
|No | |||
|No | |||
|No | |||
|- | |- | ||
|3 | |3 | ||
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|No | |No | ||
|Yes | |Yes | ||
|- | |- | ||
|5 | |5 | ||
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|No | |No | ||
|Yes | |Yes | ||
|} | |} | ||
{{CategorySchools}} | {{CategorySchools}} | ||
{{CategoryGameplay}} | {{CategoryGameplay}} |
Latest revision as of 18:23, 31 March 2024
The School of Chaos consists of magic resulting in usually uncontrollable outcomes.
List of Spells
Grade | Name | Description | Casting time | Range | Duration | Focus | Voice | Meditate | Focusing | Heavy |
---|---|---|---|---|---|---|---|---|---|---|
0 | Chaos Touch | The target becomes afflicted with a random psychological status effect for one turn decided by a d8 unless they succeed a Willpower 10 check:
|
Spell-Action / Bonus-Action | Touch | 1 Turn | No | Yes | No | No | No |
2 | Madness | Inflicts the target with the frenzy status effect for 3 turns unless they succeed a Wisdom 14 check. | Spell-Action | 20 Meter | 3 Turn | Yes | Yes | No | No | No |
3 | Wild Transport | Temporarily teleports the target to a random location in the world. The target will automatically return at the end of your next turn. The target location is decided by a d20 role:
|
Spell-Action | 20 Meter | Mixed | Yes | Yes | No | No | Yes |
5 | Desintegrate | Pulverizes a target by dealing 10d8 Chaos Damage to them. If they die from this spell their body will turn to dust and can not be used for ressurections anymore. | Spell-Action | 20 Meter | None | Yes | Yes | No | No | Yes |
6 | Mass Hysteria | Select an amount of targets equal to your Magic Modifier and inflict them with the frenzy status effect for 3 turns unless they succeed a Wisdom 14 check. | Spell-Action | 20 Meter | 3 Turn | Yes | Yes | No | No | No |
8 | Chaos Elementals | Summons two Chaos Elemental at the target location. Each will act after your turn, have two Spell-Actions and know the spell "Chaos Touch". They have 100 hitpoints and a defensive value of 16. | Spell-Action | 20 Meter | 1 Minute | Yes | Yes | No | No | Yes |